Hideo Kojima’s highly anticipated spy action title, Physint, recently transitioned its publishing agreement from PlayStation to Xbox. This significant move across console platforms has also raised the likelihood of the game eventually arriving on PC. The shift followed earlier comments from Kojima suggesting PlayStation had attempted to cease development on the project, a claim that stood in contrast to PlayStation’s portrayal of the parting as a mutually agreed separation.
Now, a new report provides insight into PlayStation’s reported reasons for no longer backing Physint. According to this information, the decision stemmed from concerns over the game exceeding its allocated budget, missing development milestones, and the sales performance of Kojima’s prior release, Death Stranding. These cumulative issues are said to have influenced PlayStation’s choice regarding the espionage game.
This information is based on reporting from Rock Paper Shotgun.