The upcoming Guild Wars 3 is reportedly taking a significantly different approach to its gameplay scale compared to its predecessor, Guild Wars 2. New details suggest the highly anticipated sequel will feature more intimate combat scenarios, a direct result of its redesigned combat and movement systems.
Players can expect a much more focused experience, with even large-scale combat encounters anticipated to involve around twenty participants. This change marks a clear departure from the massive 100-player boss battles that defined parts of Guild Wars 2, aiming instead for a more streamlined and clearer combat experience. This report is based on information initially shared by PCGamer.
Source: PCGamer latest