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Cinder City Revamps PC Requirements, Swapping High RAM for Increased GPU Power

πŸ”— Copiar link South Korean publisher NC’s upcoming online cooperative shooter, Cinder City, has seen a notable revision to its PC hardware…

South Korean publisher NC’s upcoming online cooperative shooter, Cinder City, has seen a notable revision to its PC hardware specifications. Following discussions around its initial, particularly high memory demands, the development team has reportedly reduced the previously stated 64GB RAM requirement. In a compensatory move, the game’s graphics processing unit (GPU) specification has been raised.

Unveiled just this week, Cinder City is envisioned as an online co-op experience that blends elements reminiscent of The First Descendant with various other titles in the zombie shooter genre. This adjustment to its hardware prerequisites appears to be a direct response to player feedback concerning high memory usage in contemporary gaming, aiming to recalibrate accessibility for players. This report is based on information from Eurogamer.net.

Source: Eurogamer.net Latest Articles Feed

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