The upcoming tactical MMO shooter, Cinder City, set in a dystopian version of Seoul, recently caught the attention of PC gamers. Upon the debut of its Steam page yesterday, the game initially listed a demanding 64GB of RAM as part of its system requirements. This specification quickly raised eyebrows within the gaming community, especially considering the current hardware landscape where such high memory demands are uncommon for most titles and potentially inaccessible for many players.
Fortunately, the developers swiftly addressed these concerns. The game’s system specifications have now been updated, halving the previously listed memory requirement to a more manageable 32GB. This significant adjustment makes Cinder City considerably more accessible to a broader range of players looking to dive into its post-apocalyptic urban combat. This report is based on information initially published by Rock Paper Shotgun.